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Happy Shadow

2025 · Multiuser Interactive VR · 3 participants · 25 minutes

Technical Director / Program Integration — Ankh Team

Joey sits at a desk in Happy Shadow, with shadows and a red butterfly on the wall
Happy Shadow still · Image: VR FILM LAB / Good Terms Production

Three participants enter Joey’s inner world and work with her shadow using their own. Combining shadow theatre and VR, the journey accompanies her through fear and toward joy.

Festivals, Tours & Awards

  1. 2026Award

    Guanajuato International Film Festival (GIFF), Mexico

    EPICENTRO XR — Special Jury Mention

    View record
  2. 2026Selection

    Guanajuato International Film Festival (GIFF), Mexico

    EPICENTRO XR Competition — Mexican Premiere

    View record
  3. 2026Selection

    SONA Immersive Storytelling Festival

    VR Lab — Official Selection at Carnegie Mellon University

    View record
  4. 2026Presentation

    VR FILM LAB, Kaohsiung

    Public Screenings

    View record
  5. 2025Selection

    Kaohsiung Film Festival

    XR Competition — Asian Premiere

    View record
  6. 2025Presentation

    Digital Art Center, Taiwan

    Concept Museum of Art Vol.20 — Happy Shadow Exhibition

    View record
  7. 2025Award

    82nd Venice International Film Festival — Fanheart3 Collateral Awards

    Fanheart3 Award — XR Fan Experience

    View record
  8. 2025Award

    Kaohsiung Film Festival — XR Competition

    XR Special Mention

    View record
  9. 2025Selection

    82nd Venice International Film Festival

    Biennale College Cinema–Immersive — Out of Competition

    View record
  10. 2024Presentation

    Kaohsiung Film Festival

    Taiwan Wave — Sensing Mirror Prototype Presentation

    View record

01

The Challenge

Bring shadow theatre into a shared VR experience, allowing three participants to take part in a character’s emotional journey through interaction.

02

My Contribution

  • Served as technical director for the production.
  • Worked with the directing, visual, animation and sound teams through Ankh Interaction Design, credited for program integration.

03

System & Decisions

04

Result

SONA · GIFF
Selected for SONA in 2026 and received the EPICENTRO XR Special Jury Mention at the Guanajuato International Film Festival in Mexico.
Venice
Presented in the Biennale College Cinema–Immersive programme in 2025 and received the collateral Fanheart3 XR Fan Experience award.
Kaohsiung
Received the XR Special Mention at the 2025 Kaohsiung Film Festival.

05

Credits

Director
Lin Pei-Ying
Executive producer
Su Ting-Ruei
Screenwriters
Su Ting-Ruei / Lee Cheng-Chun
Set & character design
Chang Chiao-Yi
Original music
Wu Pei-Lin (Texture Music)
Sound mixing
Kuo Shu-Yu
Program integration
Ankh Interaction Design Ltd.
Technical director
Jacki Chen
Art director
Wang Pin-Qi
Developers
Chen Yi-Hsuan / Chen Cong-Yan
2D / 3D animation
Lin Li-Rong / Hsu Yu-Tzu
Project manager
Yang Pei-Ya
Production
Good Terms Production Ltd.
Source & full programme record: Digital Art Center — official project and credits